Process: MP02 Week 02 - synopsis
- Jason Passalacqua
- Nov 2, 2017
- 2 min read
I will be making a series of abstract posters demonstrating the effects of online disinhibition. The images will be a visual description to each disinhibiting element from John Suller's The Online Disinhibition Effect.
The graphics on the posters will be made into an illusion where distance plays a role in decoding the message. The posters will have an engaging aspect and force viewers to create distance with the piece to view the image but they will also have to come closer to read the text.
The main factor for this treatment is that it mimics pixels like in monitors. With monitors the closer you are the more distorted the picture gets and the further away you are the more it becomes alive.
The second reason was to create distance between the viewer and the poster in order to replicate the sense of distance/anonymity one might have through a computer screen when committing a crime or trolling someone online. Also tricking the viewer and referring to the strong culture of deception found on the internet.
The graphics will be the real life consequences of online disinhibition effect or representations of how each would translate to real life vs online. For asyncronicity, there's a group of kids who called someone names in real life and they have the same effect as doing it online. The images are meant to be slightly vague and up to the viewer to see how it fits in with the text. They're designed to be interpreted in many ways. For example, in the test I made, it's a graphic of a teen who hung himself. This is the reality of some of the outcomes to trolling others or cyberbullying/blackmailing... I want show that your actions online can have real life consequences.
تعليقات